Microsoft Windows 10 Fall Creators Update SDK now available

Developers can start preparing their applications for the next update of Windows 10 with the newly available Windows 10 Fall Creators Update SDK. The SDK features new tools for building mixed reality experiences, modernizing applications for today’s workplace, and building and monetizing games and apps. “Windows 10 Fall Creators Update provides a developer platform that … continue reading

Android

Google to showcase superior Android apps and games

Google wants to reward its best developers by featuring their applications on Android. The company announced Android Excellence, a new collection in the Google Play Store that will showcase apps and games. The solutions that make it into Android Excellence will have to display the best user experiences, best Android practices, best design, technical performance, … continue reading

Google Play starts promoting apps based on engagement

Google wants to help developers be more successful in its app store. The company announced new developer features to help improve app discovery on Google Play during its Developer Day at the Game Developers Conference. To improve the promotion of high-quality experiences, the company will begin ranking apps and games based on engagement rather than … continue reading

Rust 1.11 released, new Google startup space, and Facebook and Unity gaming platform—SD Times news digest: Aug. 19, 2016

The Rust team has announced the latest version of Rust. Rust 1.11 includes work to compiler internals that are not yet stable, and other user-facing changes. The Rust team also announced features like MIR becoming the default and the beginnings of incremental compilation, which Rust 1.11 has laid the groundwork for. According to Rust: “The … continue reading

Game Developers Conference: Game development still lags behind enterprise

If there is one thing about making video games that best defines the state of entertainment software development, it is crunch time. If you’ve never met someone who worked in the entertainment software industry, you may be unfamiliar with the concept of crunch. At Game Developers Conference in San Francisco this week, both vendors and … continue reading

Apple computers can’t handle Oculus Rift, Google development tips, and .NET Compatibility Diagnostics—SD Times news digest: March 4, 2016

Oculus Rift won’t be coming to Apple anytime soon, at least not to any of the Apple computers on the market today. According to Shack News, Apple computers aren’t good enough to handle the company’s virtual reality headset. “That is up to Apple. If they ever release a good computer, we will do it,” Palmer … continue reading

SD Times GitHub Project of the Week: Openage

In 1997, the first title of the series Age of Empires, a PC game developed by Ensemble Studios and published by Microsoft Studios, was released. Critics say that it influenced other RTS (real time strategy) games like Star Wars: Galactic Battlegrounds and Empire Earth. The timeline of release dates for the game stretches from the … continue reading

SD Times GitHub Project of the Week: Phaser

This week’s featured GitHub project was created with the mantra that building HTML5 games should be just as fun as playing them. Phaser is an open-source 2D game framework for building HTML5 games to run on desktop and mobile browsers. The framework supports Canvas and WebGL rendering, and games can be compiled to Android and … continue reading

SD Times Blog: Big announcements for video-game developers

As enterprise developers, you may be relatively unaware of what’s going on in the 3D game engine market. At the annual Game Developers Conference in San Francisco this week, the two titans of game development tools are fighting it out in a battle that’s yielding big wins for developers. First to strike a blow was … continue reading

What games can teach enterprise developers

Video games are the most popular kind of applications in mobile app stores. What can enterprises learn from them? … continue reading

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