Topic: hardware

Code Watch: The things you know for sure about programming that just ain’t so

“It ain’t what you don’t know that gets you into trouble, it is what you know for sure just ain’t so,” said Mark Twain. Actually, some dude named Josh Billings said it, but continuing to attribute it to Mark Twain is nicely ironic. When it comes to programming, our assumptions give us blind spots. I … continue reading

Facebook is open-sourcing its AI hardware

Facebook has announced plans to open-source its artificial intelligence hardware design. The Open Rack-compatible hardware, codenamed Big Sur, is designed to handle AI computing at a large scale, according to the company. “At Facebook, we’ve made great progress thus far with off-the-shelf infrastructure components and design,” wrote Facebook developers Kevin Lee and Serkan Piantino in … continue reading

Kickstarter project defends data from the inside out

Software and security have been getting better, but computer software is still at risk of being compromised by physical access. A new class of security devices is on its way to protect data and control critical information, and with only three days to go on Kickstarter, the team behind it hopes they can build a … continue reading

Raspberry Pi Zero, GE Health Cloud, and virtual wounds—SD Times news digest: Nov. 30, 2015

The Raspberry Pi Foundation has announced a new programmable computer at a lower cost. The foundation has unveiled the Raspberry Pi Zero, priced at US$5. The new computer features a Broadcom BCM2835 application processor, a micro-SD card slot, 512MB of LPDDR2 SDRAM, a mini-HDMI socket for 1080p60 video output, and micro-USB sockets for data and … continue reading

HSA 1.0, the ASF in Google’s Summer of Code, and Adobe Document Cloud—SD Times news digest: March 17, 2015

The Heterogeneous System Architecture (HSA) Foundation has announced version 1.0 of its CPU/GPU specification, designed to provide a common framework for developers to create applications to run across PCs, mobile devices, servers, consoles and the Internet of Things running different processors. HSA 1.0 lays out standard guidelines for how “kernel agents” such as GPUs, DSPs … continue reading

Microsoft earnings report: Cloud and hardware up, Windows down

Microsoft has announced its Q2 earnings for 2015, with revenue up 8% from last year to US$26.5 billion, narrowly beating analyst projections of $26.33 billion. According to the company’s report, the biggest growth came from its devices and consumer hardware business with an 8% growth to $12.9 billion in revenue, followed by its commercial cloud … continue reading

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