Topic: webgl

Saving Flash from extinction

Flash is quickly approaching the end of its life. Adobe plans to halt updates and distribution by the end of 2020, and encourages any content creators to migrate their existing Flash content to new open formats like HTML5, WebGL, and WebAssembly.  “Several industries and businesses have been built around Flash technology – including gaming, education … continue reading

Amazon introduces new solution for building AR, VR and 3D applications

Amazon announced a new service at the AWS re:Invent Midnight Madness event. Amazon Sumerian is a solution that aims to make it easier for developers to build virtual reality, augmented reality, and 3D applications. It features a user friendly editor, which can be used to drag and drop 3D objects and characters into scenes. Amazon … continue reading

Adobe announces plans to kill off Flash

Adobe is finally putting an end to the Flash name. The company has announced plans to stop updating and distributing the Flash Player by the end of 2020. For years now, companies have been moving away from Adobe Flash and in favor of more modern technologies. Over the last couple of years, the emergence of … continue reading

Microsoft’s open-source iOS bridge for Windows 10, a Firefox exploit, and WebGLStudio.js—SD Times news digest: Aug. 7, 2015

Microsoft has released an early look at its open-source Windows 10 Bridge for iOS. Previously known as “Project Islandwood,” the bridge allows iOS developers to build and run apps on Windows. The version currently available to the open-source community is a work in progress, and Microsoft is encouraging feedback and code contributions before the final … continue reading

SD Times GitHub Project of the Week: Phaser

This week’s featured GitHub project was created with the mantra that building HTML5 games should be just as fun as playing them. Phaser is an open-source 2D game framework for building HTML5 games to run on desktop and mobile browsers. The framework supports Canvas and WebGL rendering, and games can be compiled to Android and … continue reading

Windows Store app certification policy, IBM’s industry-specific predictive analytics, and Chevrolet’s connected auto compatibility—SD Times news digest: May 28, 2015

Microsoft is working to improve its Windows Store experience by enforcing a more rigid app certification policy. The 10.1 policy will apply to new and existing customers, and is designed to eliminate app store clutter, ensure apps are appropriately priced, distinguish between informational and non-informational apps, and ensure apps have relevant titles and keywords. Microsoft … continue reading

Microsoft releases new F12 Developer Tools for Internet Explorer

Microsoft rolled out several features and improvements to its F12 Developer Tools suite as part of the August Internet Explorer update. Internet Explorer program managers Sharon Meramore and Charles Morris detailed the updates in a blog post, including feature improvements to the F12 tools, WebGL renderer, IE11 support for WebDriver, and blocking out-of-date ActiveX controls, … continue reading

SD Times Blog: The OpenGL 4.5 release is big, but Microsoft joining in is bigger

The OpenGL 4.5 specification was introduced today by the Khronos Group. This version offers Direct State Access (DSA), a feature that’s long been available in Direct3D, Microsoft’s 3D API, but is now finally available for OpenGL developers. DSA was already an extension in the OpenGL world, but version 4.5 brings it into the core of … continue reading

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