Google I/O takes on virtual reality and augmented reality

Google announced new investments in the immersive computing space to help developers build new applications and experiences at day two of its annual developer conference, Google I/O. The new announcements align with Google’s mission to bring computing to everyone, Clay Bavor, vice president of virtual and augmented reality, explained. “Our investments in the web mean … continue reading

Vertebrae releases SDK for developers & brands to advertise natively in VR

Vertebrae, the native advertising platform for VR and mobile AR, today released from private beta version 1.0 of its software development kit (SDK). The drag-and-drop SDK allows VR developers to unlock numerous monetization options, affording an expansive mix of immersive ways publishers and brands can advertise natively in VR without disrupting people’s experience. “We’re building … continue reading

The GPU Open Analytics Initiative, Red Hat OpenStack Platform 11, AIY Projects, and NVIDIA’s VRWorks SDK — SD Times news digest: May 8, 2017

Data science and deep learning app leaders are coming together to form the GPU Open Analytics Initiative. The goal is to create common data frameworks that enable developers and statistical researchers to accelerate data science on GPUs. Initial members include Continuum Analytics, H2O.ai and MapD Technologies. The initiative’s first announced project is an open-source GPU … continue reading

Facebook focuses on the developer community at F8

Facebook’s annual developer conference F8 kicked off today in San Jose with a strong focus on building community. Mark Zuckerberg, CEO and founder of Facebook, took to the stage to stress the importance of bringing people together. According to Zuckerberg, Facebook for the past decade has been focused on connecting friends and family, but the … continue reading

VR problems now just regular problems

In years past at the Game Developers Conference in San Francisco, VR has been the thing of secret behind-closed-doors demos, and long lines for the peons. It was enough to have the hardware and a single demo to show it off, and you’d have lines around the booth. But this year, VR is just another … continue reading

Docker Enterprise Edition, GitHub Enterprise 2.9, and the Windows Mixed Reality dev kits—SD Times news digest: March 2, 2017

Docker is releasing a new commercial platform for enterprise development and IT teams. Docker Enterprise Edition (EE) is a new platform designed to streamline the Docker experience, and accelerate business critical app deployments. “From the very beginning, Docker has been focused on taking very complicated tooling and software and making it intuitive and easy to … continue reading

Oculus team welcomes former Xiaomi executive

Facebook continues to drive into the future of virtual reality, and this week the Oculus team received a new leader: Hugo Barra, former vice president of Chinese company Xiaomi. Barra said that he is coming to Silicon Valley to lead Facebook as the new vice president of virtual reality, which includes Team Oculus. Mark Zuckerberg, … continue reading

Announcements, gizmos and gadgets from CES 2017: Day 1

The new year is off to a good start, especially for fans of the latest and greatest in gadgets. The annual Consumer Electronics Show (CES) in Las Vegas kicked off today, debuting the latest computers, smartphones, and other innovative electronics like virtual reality glasses and Alexa-related technologies. SD Times looked at some of the popular … continue reading

Google and Oculus enable developers to create web-based VR solutions

Virtual reality is going beyond gadgets and devices, and is now moving toward the web. Companies such as Google and Oculus are trying to make it easier for developers to bring virtual reality solutions online. Google recently introduced the WebVR API in Chrome for Android, while Oculus is announcing the React VR pre-release. “The power … continue reading

Oculus reveals Carmel developer preview, Google’s plans for HTML5, and Segment teams up with BigQuery—SD Times news digest: Dec. 12, 2016

Oculus wants to bring web content and technologies to mainstream VR devices. The company announced a developer preview of Carmel, a new solution to build for the VR web without a VR-supported browser. “Starting today, you can build experiences for all of these users, and also test them in VR using Carmel. As new devices … continue reading

GE expands deep machine learning capabilities, Red Hat announces new developer tools, and IEEE displays the impact of future technologies—SD Times news digest: Nov. 15, 2016

At GE’s Minds + Machines conference, the company announced new products and acquisitions that aim to transform how companies operate. GE’s advancements in the Predix platform will grow its connected machine and deep machine learning capabilities, as well as provide developers and industrial companies with the tools they need for digital transformations. Some highlights from … continue reading

How Facebook aims to advance AI

When it comes to artificial intelligence, Facebook is looking to tackle all areas of the technology. The company is already conducting research in computer vision, language understanding, machine learning, connectivity, and virtual reality, as well as on other frontiers. To showcase its dedication, the company is giving more insight into its research and breakthroughs, and … continue reading

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