Google wants to show mobile game developers just what Google Glass can do.
“With tons of tiny sensors and a screen that fits neatly above the eye, Glass is an exciting new place to play,” according to its developer website.
To demonstrate the possibilities of gaming with Glass, Google released mini-games that experiment with and show off Glass’ unique features and design. The games focus on voice invocation, sensors and simplicity.
“We intentionally wanted games that are quick to get into when you have a few free minutes, and just as easy to get out of when you want to turn your attention back to reality,” Google wrote.
Mini-games include:
• Tennis: Use your head as your racket in this game. Google utilized the compact min3D library on top of OpenGL to render the court and ball.
• Balance: Move your head in order to keep a pile of shapes from falling over. Google utilized Box2D for robust physics simulation and AndEngine for rendering.
• Clay Shooter: Launch pigeons in the direction you are looking when you say: “Pull!” Google utilized the compact min3D library on top of OpenGL for rendering.
• Matcher: Use your memory and concentration in this twist of a classic card-matching game. Google utilized the Photo Sphere camera and the min3D library on top of OpenGL for rendering.
• Shape Splitter: Slice and dice shapes into oblivion in this game. Google utilized OpenCV to detect when users move their hands in front of the Glass camera.