The cost of AI slop in lines of code

Decades ago, we abandoned the practice of measuring developers for the number of lines of code they developed.  We realized it was too easy to game the system by writing bloated code that reduced value rather than increased it.  The best developers, who made code smaller, faster, and easier to maintain, were penalized, because they … continue reading

The impact of virtual and augmented reality on corporate developers

It was more than 30 years ago that Microsoft Windows was first released.  At the time, it was a radical departure from the text-based interfaces that dominated most screens.  It has been over 25 years since Windows 3.0, the first point that people started really paying attention to Windows.  Suddenly, there was a reason for … continue reading

Yammering about development

Years ago, we heard about a movement in software development that was more about individuals and interactions than processes and tools. It was about responding to change and not a rigid plan. Of course, I’m quoting from the Agile Manifesto. Agile development didn’t spring to life overnight, but slowly and over time we’ve adapted as … continue reading

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