At this week’s Game Developers Conference in San Francisco, the contrasts against the world of enterprise software were apparent. Instead of Continuous Integration or distributed development in the cloud, discussions focused more on topics such as monetization through ads, VR gear and diversity. The games industry paints an interesting contrast with the business world of … continue reading
If there is one thing about making video games that best defines the state of entertainment software development, it is crunch time. If you’ve never met someone who worked in the entertainment software industry, you may be unfamiliar with the concept of crunch. At Game Developers Conference in San Francisco this week, both vendors and … continue reading
You could be forgiven for mistaking Game Developers Conference for a virtual reality development event: This year’s conference offered more headsets and visors than any previous show. But despite the popularity of VR headsets and augmented reality applications, the real news of the show was the lowering of price barriers around the 3D engines that … continue reading
Aside from the cool gadgets, though, analytics also drew much attention … continue reading
If you’re in or near San Francisco, you’ll be easily able to attend most of them … continue reading