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The best books for software developers



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December 15, 2011 —  (Page 1 of 4)
With the proliferation of online articles and ebooks, old-fashioned paper books seem not to have a place in today's world. Many experts, however, still find useful things in paperbacks and hardcovers. From technology to people and team management, these books still help developers out today. Here are waht the experts recommend.

Technology Books


"Code Complete: A Practical Handbook of Software Construction"
By Steve McConnell
For development teams, this book is the Bible. The first edition was published more than 15 years ago, and it was the first book that addressed the topic of writing software more concisely. It talks about the importance of source control, for example. Today, we take things like this for granted, but in the early 1990s, they were the exception not the rule. "Code Complete" was on my shelf for 10 years, and when new people joined my staff, I would buy them a copy and ask them to read it.
— Stephen Forte, chief strategy officer of tool maker Telerik

"Code Complete" is immortal. It introduced the concept that software development isn’t about just the code, raising such questions as: Did you build the right application? Did you build it in the right way? Did you test the application better than the customer will test it? There will always be a place for these kinds of books about software development. They persist and continue to be important.
— Richard Campbell, cofounder of software consultancy Strangeloop Networks

"Design Patterns: Elements of Reusable Object-Oriented Software"
By Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides
Known as the “Gang of Four,” the authors of this book convey the idea that software patterns are more than just solutions to common problems. They are about mastering consistent ways of doing things in your applications. This book will help you learn to think along those lines.
— David Yack, CTO of software consultancy Colorado Technology Consultants

"Design Patterns" provides the developer with the common vocabulary that all the senior developers are using: Singleton, Façade, factory and more. It also shows when to apply the pattern, when not to apply it, and how to apply the pattern.
— Scott Seely, founder of software consultancy Friseton

"Expert C# 2008 Business Objects"
By Rockford Lhotka
This book is aimed at C# users, but the concepts it talks about are universal. Lhotka addresses timeless truths that all software developers must contend with: separation of concerns, multi-tiered architecture, and proper application design—to name just a few.
— Andrew Brust, CEO of Blue Badge Insights, a strategy consultancy for Microsoft partners

"HTML5 Games: Creating Fun with HTML5, CSS3 and WebGL"
By Jacob Seidelin
This book offers a great way to learn HTML5, and not just for game developers. Approaching HTML5 from the perspective of creating games provides a solid learning foundation that can later be applied to line-of-business applications.
— Michele Leroux Bustamante, chief architect at architecture and training consultancy IDesign

"JavaScript: The Good Parts"
By Douglas Crockford
There’s a lot in JavaScript that causes developers pain. But this book, as the title suggests, shows you the good parts and offers best practices for using the language. It’s an essential book for Web developers.
— Scott Seely

"Programming Pearls"
By Jon Bentley
"Programming Pearls" presents a set of common issues a developer will run into. The book explains what the issues are, the tradeoffs involved in various solutions, and how to arrive at a better solution. Developers who master the contents of this book will probably do a better job of solving all sorts of algorithmic challenges. They will also be less likely to blame performance deficiencies on their tools, and more likely to blame them on the construction of the code itself.
— Scott Seely


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