Topic: design

SD Times Open-Source Project of the Week: Include

eBay’s newly open-sourced tool, Include, was built to make accessibility annotation easy, smooth, and simple, to ensure that accessibility is a core part of the design experience, rather than something crammed in later. The plugin was developed by members of the accessibility and design teams at eBay and is released for public use on Figma. … continue reading

SD Times Open-Source Project of the Week: Design Principles

Design Principles help teams with decision-making with a few simple principles or constructive questions that can help teams make appropriate decisions. Among the selection of principles are Principles of Design by Tim Berners-Lee, The Ten Principles of Inclusive Web Design, Principles of Calm Technology, and 192 other examples.  The project is managed by Ben Brignel, … continue reading

SD Times news digest: Rust 1.50.0 released, Go generics accepted, and RapidAPI acquires Paw

This latest Rust release includes improved array indexing, expanded safe access to union fields, and additions to the standard library.  In the new version, the stabilization of arrays in Rust is formally acknowledged. There are nine new stable functions in Rust 1.50.0 and a few existing functions were made ‘const.’  Additional details on all of … continue reading

Infragistics’ Indigo.Design App Builder preview released

The developer preview of Indigo.Design App Builder by Infragistics is now available. It is a digital design platform that streamlines app creation from design to code by enabling collaboration between designers and developers, according to the company.  Creating the user interface of an application takes up to 60% of the total time spent on an … continue reading

Microsoft transforms UI Fabric to Fluent UI

Microsoft has announced its UI library for web components UI Fabric will now be known as Fluent UI. According to the company, Fluent UI is a cross-platform design system that will speak a common language tacross Microsoft.  “Fluent UI will directly connect that effort to a broad set of products, through code, specifically the convergence … continue reading

Using research to inform design changes in software

The process of developing and deploying software can often be a complex one. Because of these complexities, sometimes important things get left out of the process. One mistake that companies often make when launching new software is not properly incorporating user research into their product. Sometimes, what happens is that user research is conducted, but … continue reading

Modern websites require responsive images

In his essay, Responsive Web Design, Ethan Marcotte considers the idea of “responsive architecture,” and how that discipline can ask “physical spaces to respond to the presence of people passing through them.” This practice allows for structures that “bend, flex, and expand as crowds approach them,” rather than leaving “immutable, unchanging spaces” that are rigid … continue reading

Ethics, addiction and dark patterns

We’ve all fallen prey to them at one time or another: Design techniques such as the bait-and-switch, disguised ads, faraway billing, friend spam and sneaking items into the checkout cart. These “dark patterns” are interfaces are “carefully crafted to trick users into doing things, such as buying insurance with their purchase or signing up for … continue reading

Guest View: Six crucial design considerations for the next-generation mobile platform architecture

We live in an era that is largely dominated by mobile-based applications. This rapid growth of apps on mobile platforms can be largely attributed to the presence of several mobile devices such as smartphones, tablets, phablets and wearables on the market. Each of these devices has distinct hardware and software configurations, which leads to the … continue reading

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