With all of the new techniques, tooling, operating systems and devices that keep updating at a rapid pace, developers need to stay on their toes if they want to keep up with the competition and pace of agile. In order to help developers create the next wave of mobile apps, Motus, a cloud-based mobile enterprise … continue reading
Enterprise mobile applications are living up to users’ expectations when it comes to functionality, but ArcTouch, a mobile app design and development company, found applications are missing the mark when it comes to design and other factors that make for a solid user experience. According to Adam Fingerman, CEO and cofounder of ArcTouch, only 12% … continue reading
Perhaps it is because Motorola is owned by Lenovo, or perhaps it is simply because there is some cross-pollination between PC and smartphone companies now, but of the smartphone vendors, Motorola is the only one aggressively applying a strategy out of the PC space. When the PC segment hit a wall, the experienced companies moved … continue reading
It’s a familiar experience: You’re on the subway using an app on your phone or tablet, when suddenly you lose network coverage. Without warning, the app becomes completely unusable. Applications are all too often designed on the assumption that connectivity is ubiquitous. But we all know that even in the most connected metropolis, loss of … continue reading
Slack has introduced a much-sought-after feature today called Threads, which lets users reply to messages, organize discussions and manage their conversations. According to Paul Rosania, a member of the core product team at Slack, the company was trying to implement a feature that would group conversations in a channel to make it clear which message … continue reading
There’s a new lightweight, fast and mobile-friendly JavaScript library called Inferno, which developers can play around with as version 1.0 launched this week. Inferno is derived from React, so its architecture and life cycles will feel and look similar. But the difference is the computational engines render in a different way, according to Luke Sheard, … continue reading
It’s been a couple weeks since the grueling Software Testing World Cup Finals, and the team has finally had some time to catch our collective breath, reflect on the experience as a whole, and garner some lessons learned. First and foremost, the entire competition was a rewarding experience for me and the rest of the … continue reading
Oculus wants to bring web content and technologies to mainstream VR devices. The company announced a developer preview of Carmel, a new solution to build for the VR web without a VR-supported browser. “Starting today, you can build experiences for all of these users, and also test them in VR using Carmel. As new devices … continue reading
On the day of the Software Testing World Cup Finals, it was an understatement to say my team and I were nervous. We knew we had worked our hardest to prepare, but the fact that none of us knew exactly what lie ahead for us to test left us with an air of uncertainty. The … continue reading
Sauce Labs ramped up its efforts in the mobile testing space by acquiring TestObject today, a real device mobile app testing platform. After taking a look at industry trends, Sauce Labs discovered that there was a dramatic uptake in interest surrounding the adoption of automated mobile testing, said vice president of product at Sauce Labs, … continue reading
Attendees at the Android Developer Conference in San Francisco this week were treated to a host of discussions on topics ranging from virtual reality to security. Jonathan Levin, CTO of Technologeeks and author of the “Android Internals: A Confectioner’s Cookbook” series of books, gave attendees a poetic yet frightening talk about the intensely dangerous Dirty … continue reading