Google has announced it will be retiring the Google Wallet API on March 2, 2015. The API was designed to allow users and merchants to buy and sell digital goods. Payments will continue to be processed through Google Wallet until March 2, 2015 and developers will continue to have access to the merchant center until … continue reading
Oculus has announced the availability of the Oculus Mobile SDK v0.4.0. “The initial version of the Oculus Mobile SDK is specifically designed for the Samsung Gear VR Innovator Edition on Note 4, and includes everything you need to get started developing for mobile,” wrote the Oculus VR team on the company’s blog. “We’ve been working … continue reading
Google has announced version 1.0 of fplutil, a set of small libraries and tools used to develop C and C++ Android apps. Fplutil comes out of Google’s Fun Propulsion Labs, a team devoted to improving gaming on Android and other platforms. Fplutil includes: • Build_all_android: An all-in-one build script that enables developers to build, install, … continue reading
The Electronic Frontier Foundation has legally weighed in on the ongoing software copyright dispute between Google and Oracle, and its message is clear: APIs cannot be copyrighted. The nonprofit digital rights organization has filed a brief with the U.S. Supreme Court, signed by 77 computer scientists and legal experts, arguing that the latest appellate court … continue reading
To weave a more intuitive mobile Web, individual companies and developers must navigate the various technologies and hurdles in forging those intra-app connections. As senior Android manager at online ticketing platform Eventbrite, Juan Gomez was integral in implementing mobile deep links in the Eventbrite Android app over the past year and a half. He spoke … continue reading
Google’s guide for successful Google Play apps Google is releasing a guide to provide developers with best practices and tools to help their apps be successful on Google Play. The guide, “The Secrets to App Success on Google Play,” will be split up into seven sections: publishing on Google Play; quality; discoverability and reach; engagement … continue reading
Xamarin announces free platform for students Mobile developer tool provider Xamarin has announced a new program to give students free access to Xamarin Studio. According to a blog post from Xamarin cofounder and director of developer relations Joseph Hill, Xamarin for Students is accessible to any student enrolled in a degree or diploma-granting course of … continue reading
Google unveils its Container Engine Google is allowing developers to run and manage their Docker containers on its cloud platform’s virtual machine with the release of Container Engine. Container Engine is based on the open-source Kubernetes project, and runs on the company’s Compute Engine VMs to provide an efficient way to build container-based apps. “Because … continue reading
Google’s Material Design gets another update Google is answering the comments and suggestions developers have been giving them about its material design by releasing another major update to the spec. One the biggest requests the company said it has received from developers and designers is quicker access to related developer documentation. Google has responded by … continue reading
A mobile user clicks a link in a smartphone app. Another app automatically opens inside the first to the exact page the user was looking for. When that happens, the user doesn’t question how she or he got there. It just works. Behind those responsive intra-app connections are mobile deep links, the hidden underlying mechanisms … continue reading
Google announces second Project Ara developer conference Project Ara, Google’s smartphone project allowing users to change physical components of their smartphone as easy as downloading an app, is getting a second developer conference. The first Project Ara conference took place in April. The second conference was expected to take place in July, but after months … continue reading
The usefulness of wearable devices in the business world was the focus of today’s keynote at GGDevCon, the Google Glass developer conference. The event detailed numerous business use cases for the device, and laid out the ways in which many enterprises are experimenting with Glass in the field. Steve Willinger, business development manager at Google, … continue reading