Topic: vr

U.S. legislation for IoT vulnerabilities, Realm Academy, and Facebook’s video chat device — SD Times news digest: August 2, 2017

This week, a bipartisan group of U.S. senators announced plans to introduce legislation addressing vulnerabilities in IoT devices, which experts say is a threat to global security, according to a Reuters report. According to the report, the bill would require IoT vendors to provide their internet-connected equipment to the government as a way to make sure products … continue reading

NVIDIA announces new artificial intelligence research and SDK for content creators

NVIDIA is bringing artificial intelligence to graphics and computing with new SDKs, computer products, and AI research. The company unveiled its plan to bring AI to 25 million content creators at the SIGGRAPH 2017 conference today. According to Greg Estes, vice president of developer marketing at NVIDIA, it has been several years since NVIDIA first … continue reading

Day of Action to Save Net Neutrality, Box Elements, and Microsoft’s Babylon.js 3.0 — SD Times news digest: July 14, 2017

This week’s Day of Action, an Internet-wide protest to “Save Net Neutrality” brought more than 125,000 websites, Internet users, and organizations together. As a result, the FCC received more than two million comments, and millions of emails and phone calls were made to Congress, reports Fight for the Future (FFF). “The FCC needs to listen … continue reading

Google Blocks, Onsen UI for Vue, and NeoLoad 6.0 — SD Times news digest: July 7, 2017

Google announced Blocks, a new application on the HTC Vive and Oculus Rift. The new solution is designed to take the complexity out of creating virtual reality and augmented reality experiences. It does not require any prior modeling experience and it is designed to feel like users are playing with children’s blocks instead of the … continue reading

Oculus Rift introduces mixed reality capture

Virtual reality developers are getting a new way to enhance their applications and solutions. Oculus has announced mixed reality capture for its VR device, Rift. This new feature will allow developers to build content that merges game footage with live footage. “Rather than presenting a user’s limited point of view, mixed reality actually gives people … continue reading

Google I/O takes on virtual reality and augmented reality

Google announced new investments in the immersive computing space to help developers build new applications and experiences at day two of its annual developer conference, Google I/O. The new announcements align with Google’s mission to bring computing to everyone, Clay Bavor, vice president of virtual and augmented reality, explained. “Our investments in the web mean … continue reading

Vertebrae releases SDK for developers & brands to advertise natively in VR

Vertebrae, the native advertising platform for VR and mobile AR, today released from private beta version 1.0 of its software development kit (SDK). The drag-and-drop SDK allows VR developers to unlock numerous monetization options, affording an expansive mix of immersive ways publishers and brands can advertise natively in VR without disrupting people’s experience. “We’re building … continue reading

The GPU Open Analytics Initiative, Red Hat OpenStack Platform 11, AIY Projects, and NVIDIA’s VRWorks SDK — SD Times news digest: May 8, 2017

Data science and deep learning app leaders are coming together to form the GPU Open Analytics Initiative. The goal is to create common data frameworks that enable developers and statistical researchers to accelerate data science on GPUs. Initial members include Continuum Analytics, H2O.ai and MapD Technologies. The initiative’s first announced project is an open-source GPU … continue reading

Facebook focuses on the developer community at F8

Facebook’s annual developer conference F8 kicked off today in San Jose with a strong focus on building community. Mark Zuckerberg, CEO and founder of Facebook, took to the stage to stress the importance of bringing people together. According to Zuckerberg, Facebook for the past decade has been focused on connecting friends and family, but the … continue reading

VR problems now just regular problems

In years past at the Game Developers Conference in San Francisco, VR has been the thing of secret behind-closed-doors demos, and long lines for the peons. It was enough to have the hardware and a single demo to show it off, and you’d have lines around the booth. But this year, VR is just another … continue reading

Docker Enterprise Edition, GitHub Enterprise 2.9, and the Windows Mixed Reality dev kits—SD Times news digest: March 2, 2017

Docker is releasing a new commercial platform for enterprise development and IT teams. Docker Enterprise Edition (EE) is a new platform designed to streamline the Docker experience, and accelerate business critical app deployments. “From the very beginning, Docker has been focused on taking very complicated tooling and software and making it intuitive and easy to … continue reading

Oculus team welcomes former Xiaomi executive

Facebook continues to drive into the future of virtual reality, and this week the Oculus team received a new leader: Hugo Barra, former vice president of Chinese company Xiaomi. Barra said that he is coming to Silicon Valley to lead Facebook as the new vice president of virtual reality, which includes Team Oculus. Mark Zuckerberg, … continue reading

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